معسكر تجربة المستخدم التفاعلي (UX)
In this camp, you will receive more than 30 hours of high-quality live interactive educational content online, and you will learn and apply an integrated methodology in user research, data analysis, and building design solutions, all the way to the first prototype (Wireframe).
duration
4 weeks
hours
30-hour






Educational track camps
Select a camp to view details • 6 comprehensive camps
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معسكر تجربة المستخدم التفاعلي (UX)
4 weeks • 30-hour
User Interface Design Camp (UI)
three-week • 20-hour
Design Systems Camp (Design Systems & Tokens)
4 weeks • 30-hour
User Experience Audit and Testing Camp (UX Audit)
4 weeks • 30-hour
AI Camp for User Experience Researchers
three-week • 20-hour
AI Camp for Digital Product Designers
three-week • 20-hour
0 of 6 camps completed (0%)
Your progress on the path
About this camp
You will move from asking users the right questions, to analyzing the data you collect, prioritizing problems, and arriving at design solutions based on real understanding, not assumptions. This camp not only teaches you how to conduct an interview, but it builds your way of thinking as a researcher, and brings you out with an integrated working methodology that starts from the first question and ends at the first Wireframe.
After camp, you will be able to:
- Ask the right questions to users and stakeholders and extract what you need from them.
- Conduct user interviews and surveys correctly and free of common errors.
- Analyze competitors and identify market gaps.
- Extract recurring patterns from search data and organize them into convergence maps (Affinity Map).
- Build Personas that reflect the actual users of the product.
- Identify problems, prioritize them, and turn them into designable solutions.
This camp is suitable for you if:
- A beginner wants to enter the field of user experience design from scratch with a strong foundation.
- A graphic or interface designer who wants to understand what's going on before drawing screens.
- A developer or product manager wants to understand how design decisions are based on real research.
- A data analyst or digital marketer considering a shift into the field of user experience.
- For anyone who sees in themselves the ability to commit and persevere to learn new skills.
Tools you will need during camp:
- Provides a computer or laptop with a stable Internet connection.
- Free Figma account (and we'll walk you through the steps to set it up when needed).
- Install the Zoom app and create an account on it to attend live and interactive sessions.
educational curriculum
What you will learn in this camp
Your educational journey - step by step
We believe that effective learning begins with clear, thoughtful steps. In this course, you will embark on a guided educational journey, starting from the basics and gradually moving you towards professionalism. Each stage is carefully designed to confidently build your skills and give you a practical understanding that you can apply directly to real-life projects.
Identify the business objectives of the product or service by conducting stakeholder interviews
Types of stakeholders and how to reach them
Rules for writing stakeholder interview questions, common mistakes, and how to avoid them
Managing a stakeholder interview session
Identify users' needs and problems (User needs, Pains, and Problems)
Rules for writing user interview questions, common mistakes, and how to avoid them
Select the correct sample of users to interview
Manage user interview sessions
Formulating opinion poll questions (Survey), places of publication, and prohibitions of this type of research
Conduct competitor analysis, challenge strengths and weaknesses, and analyze market gaps in preparation for exploiting them
Challenge similar and recurring patterns in research data
Identify and build the characters for whom the product or service is designed (Personas)
Organizing and arranging information generated from user research for analysis (Affinity Map)
Identify problems and prioritize them in preparation for the solution-finding phase
Thinking about problems, analyzing them and finding solutions to them (HMW's)
Converting solutions into features that can be designed for the product (Features List)
Building Prototypes (Wireframes)
Graduates' opinions
Excellent camp, thank God I entered it. "I have a suggestion." I hope that after Mr. Muhammad Al-Arif explains my work on the second day, the person responsible for the team, not the leader, will come and ask us
What did you not understand that explains to us and applies the practical to us in a closer way so that we can ask those who did not understand us. I hope you apply this suggestion
A unique experience from the beginning of teaching design principles to build design system & design tokens and how to facilitate delivery to developers and create a plan for tokens and how to reach the best path to the plan,
In my opinion, the course is currently the best in the Arab world, without exaggeration. Building Mind Set is completely different from any other course and has saved years of effort, which it has reduced to a few months




